Lighting in Maya
In this weeks lesson I learned about some of the different types of lighting and attempted to apply some lighting into my ferris wheel scene. We were only introduced to a few different types of lighting (ambient, area and point) and experimented a little bit with them. In my scene with my ferris wheel I added 2 area lights on either side of my ferris wheel with before of them not displaying shadows, and then I added 1 point light on one side of the ferris wheel with this light displaying shadows. The lighting in the scene is fairly decent with these 3 light sources.
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| This screenshot has the 3 lights I am suing in my scene highlighted. |
I also noticed that there were a few other options to chose from when creating a light source, so I decided to do a bit of research and see exactly what each is used for. This is when I came across this website that explains each lighting and what they are used for, as well as providing some examples.
After doing this I had an idea of possibly adding lightbulbs to my model, just like you would see on ferris wheels in real life. This led me to end up watching a tutorial on how to make a lightbulb with a lighting effect in Maya. I never got the time to follow the tutorial so I never did attempt this but I may try this when I find the time.

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